Hello, let’s talk about why some phones support eFootball and others do not.

The blue screenshot above is a list of specs from Konami about the devices that should support their game.

iOS devices like iPads, iPods and iPhones are very straightforward to understand as clearly stated on the screenshot.

Android on the other hand is not.


This is because Android is a jumbled mess of different parts from different manufacturers that are cobbled up together into one device.


Let’s take my Redmi Note 9 Pro for example.

The SoC made by Snapdragon with blueprint from ARM. The RAM is made by SK Hynix, the LCD display is made by Tianma, software from Google, cameras by Samsung and OmniVision etc.

All of these different components were put together by Xiaomi to give us the Redmi Note 9 Pro.

So when it comes to android, there’s no universal rule book to use. Lots of people talk about android as if they’re referring to a singular entity which is wrong.

Android is not a phone. It is the largest operating system by user count in the world today.

And if you don’t look at it closely, you won’t understand it.

It’s not as simple as my friend’s android is playing this game, why is my own device not playing it? My own must play it, give me a magic solution.

After all, all androids are the same right? Wrong.

It is very sad that too many people have this really closed mindset, so much so that they’re unteachable.

Even two Android devices from the same company will behave very different. This is especially true for all those Samsung people.


The ones that are willing to go and buy Samsung A02 because Samsung is above every other android. Then they’ll be wondering why their phone doesn’t support eFootball.

The Samsung S series and the A series are two very different entities.

The Redmi Note * pro and the regular Redmi and Redmi Note devices are very different things.

Read: eFootball 2022: quick guide on gameplay, contracts, training etc.

So why do people make these somewhat silly mistakes?

Because of a glorification of ignorance. Knowledge doesn’t matter. Especially when ignorant mobs gather and make fun of the person trying to tell them facts.

I don’t want to go too deep into all that.

But the takeaway is that specs are the fundamental information about any device.

It is this information that will let you know what the devices can or cannot do.

eFootball Mobile requirements

In this case let’s look at PES and the requirements that they brought for Android.

  • Software: Android 7.0 or above
  • Memory: 2GB or above
  • CPU: ARM based quad core or above
  • Clock speed: 1.5GHz or above
  • GPU: ???

These are the specs that Konami have put out and when I saw them, I laughed.


Because these are the same specs that Tencent put out for PUBG 4 years ago.

The only difference being that the android version was 5.0 minimum and clock speed was 1.3GHz minimum.

I raised the issue on Reddit and Nairaland but as usual nobody paid any attention. It was only on the blog that people started asking…

  • Will phone a support the game?
  • Does phone b support the game?
  • Would phone c support the game?

And I answered as best as I could.

The rest people simply didn’t care. In their minds, their phones met the minimum requirements.

Read: eFootball Mobile is now available on Playstore/App store

The shocker

Then the game dropped and we started seeing messages like…

My phone met the minimum requirements, but it doesn’t work. Somebody help.

At this point, I was vindicated that the so called requirements were a scam and truly undersold the needed parameters that a phone would need to run PES.

Funnily enough, if you check the bottom of the screenshot, there’s a disclaimer there that many people failed to read.

why some phones support eFootball and others do not?

It would be easy for me to come and just tell you that phone A will support the game and phone B will not.

That’s what a lot of people are expecting to read or hear, but I would not be doing you a lot of good if I did that.

Not at all.

I want you to know the reason behind these things and then give you the tools to figure it out all by yourself even without my input.

In this whole mess of people feeling cheated and very angry, I’d like to say the following. Konami doesn’t hate Android and Android is not a phone.

The problem is that eFootball is a shrunken down version of the console/PC game.

It is huge. About 3.3GB.

As a result, it needs a lot of power to be able to process it.

And the part of your phone that processes data is the SoC. The system on a chip.

The SoC

The system on a chip is what we call the processor. The proper name is actually a smartphone SoC or system on a chip.

The SoC is named that way because it is an entire system. It contains an entire system of CPUs that helps a phone carry out it’s tasks

The main parts of an SoC that are strongly related to gaming are the main CPU cores and the GPU.

The CPU installs, loads and processes the apps and games. The GPU is what displays the graphics on the screen.

If the CPUs are weak, they will be unable to run the game correctly. In fact in many cases, they will be unable to install the game.

We’ve seen this practically with PES.

This is not just about eFootball Mobile alone as other games like PUBG mobile for example, or call of duty, Fortnite and even Apex legends won’t work if the CPUs or GPUs are not up to the task.

Even if the CPUs were able to handle the task and could install the game, if the GPUs are not powerful enough to render graphics, there’ll be problems as well.

I’ll never forget that app called GFX tool.

That app helped me downgrade PUBG Graphics to the level that my PowerVR GE8100 on the Tecno Pouvoir 2 could play.

So like I said SoC is the main computing hub on a smartphone that processes data especially for games.

See: eFootball Mobile System requirements


The main parts are the CPUs and the GPU. CPU strength is easy to understand, very easy.

Starting from the weakest, we have

  • ARMv7: Cortex A7, A9
  • ARMv8: Cortex A53, A55 (small cores)
  • ARMv8: Cortex A72, A73, A75, A76, A77, A78, X1
  • ARMv9: A510, A710, X2

Anything below the red line (A53 and below) will struggle to play eFootball.


Because these CPUs are old and weak. They are not equipped to handle the load that the eFootball brings.

Some of you may be getting lost at this point and start thinking “I don’t understand this thing oh”.


eFootball is a 64-bit only game and only phones with 64-bit SoCs and Operating system software can run it.

If your phone uses any of the following…

  1. a 32-bit SoC with a 32-bit operating system or
  2. a 64-bit SoC with a 32-bit operating system or
  3. a weak 64-bit SoC with a 64-bit operating system

It will not run eFootball.


Since eFootball is a huge game, it is going to require a lot of resources to run. One of the most important resources is RAM. You would need at least 4GB of RAM to run eFootball. Those 2GB RAM phones of yours won’t be able to do the job.

Some good examples

Lemme show you some phones that do not support eFootball.

Number 1: Redmi 9a

If you look at the CPU, you’ll see that it is a cortex A53 set of CPUs.

Let’s look at another phone that doesn’t support this game, Tecno Spark 7

Can you take note of the CPUs that this phone uses? Yes, the same A53

So this is the main reason why many phones are unable to run PES or eFootball. This is because they use ARM Cortex A53 CPUs that are weak. They also have 32-bit operating system software as well.

Now there are some exceptions to this rule.

Some ARM Cortex A53 CPUs that are clocked over 2.0GHz will run the game but only for now.

Phones like the Samsung A12 with Helio P35 would run the game because they are overclocked. The A53 CPUs on the P35 run at a whopping 2.3GHz.

This is why they’re able to run the game.

Better phones like Nokia 3.4 with Snapdragon 460 or Infinix Hot 10i are able to run the game due to their superior SoCs.

So if you take a look at the the CPUs in use here, you can see very well that they A73 for the Nokia 3.4 and A75 for the Hot 10i.

These are all 64-bit phones with 4G RAM.

Please leave a comment if you have any difficulty and remember to:

35 thoughts on “Why some phones support eFootball and others do not”
  1. The fact that I read this with full curiosity and I am not an efootball enthusiast definitely shows you know your onions and you are good at presenting it. Great read 🙃

    1. I am very sorry for your loss my good friend but I would not recommend something with a Helio P22 processor. I would be doing you bad.

      Look for something better like a Helio P35 with 4GB RAM or even a Helio G70, Snapdragon 665 etc.

    1. True this.

      Also note that a lot of this also has to do with optimization. Optimization means that the game was designed in such a way to run on certain phones and vice versa.

      The Helio P35 on the A12 is older and overclocked for gaming. Most game developers put it in mind when making games for Android.

      The Exynos 850 on the A13 is new and is not optimized for games at all. Especially for a heavy game like eFootball. That’s why it is important to do research and ask questions from the right people before buying anything.

    1. Did you bother reading the post at all? Did you check this blog before going to buy your phone? Next time, frame your question properly or I’ll simply just delete it.

      Your phone cannot play eFootball because it is not designed to play eFootball. Go and buy a better phone.

  2. I have samsung A13,4Gb RAM,AND 128Gb internal storage. But still Google playstore says I my device doesn’t support

    1. A13 uses the Exynos 850 that doesn’t seem to be supported by eFootball. I also suspect that the A13 may be running on a 32-bit OS as well so downloading from 3rd party sites won’t work.

      You need another phone.

  3. Wow Thanks for this.🙏 Now I know the reason my POP5 can’t run the game.
    Please can Infinix smart 7HD run the game?

  4. Thanks alot for the clarification,my question is if the new Samsung a14 with processor helioG80 can run efootball

    1. On paper, yes. Absolutely. But Samsung has a history of running 32-bit software on 64-bit phones like the A13, A13 5G, M13 and M13 5G.

      Running 32-bit software on a phone takes away it’s ability to run 64-bit software.

      The A14 should be able to. Let’s just hope that Samsung has sense.

Leave a Reply

Your email address will not be published. Required fields are marked *